© 2001,2003 MaedaMameo
A MASHIMARO implementation of the classic peg puzzle.
The object is to remove all the MASHIMAROs except one which should be left in the central square.
Click a MASHIMARO whom you want to get jump, then click the distination.
A MASHIMARO can move only by jumping over another adjacent MASHIMARO, which is then removed.
MASHIMAROs can jump vertically or horizontally; diagonal jumps are not permitted.
A jump must end on an empty square.
In addition, you can rotate the board by dragging the edge of it.
You can look over the source code. MashimaroSolitaire.java